Start Luma RiftPassword-protected · NDA preview
Luma Rift
A new era of sound and vision.
Procedural sound and visuals shaping each other as you play. An art experiment in a new kind of instrument.
Creative Innovation
Award Winning Audio Production Since 2001
My playground for sound, art and research. Ideas to explore, experiments to play with, and works to discover.
Explore the worksExperimental Audio · Art · Research
Art and research go hand in hand here.
I follow an idea, explore how to make it real, and turn it into a work of art. Sometimes that means building a new tool. Sometimes it means finding a different way to listen, play or interact.
This is where I share those works, the ideas behind them and the questions they open up.
Two experiments. Step inside.
Start Luma RiftPassword-protected · NDA preview
A new era of sound and vision.
Procedural sound and visuals shaping each other as you play. An art experiment in a new kind of instrument.
Start Moiré PendulumPassword-protected · NDA preview
Sound. Pattern. Motion.
An audiovisual playground of pendulum patterns and procedural sound. Explore the opening scene or find your own way through.
Music · Interaction · Visuals
An ever-evolving album
A music album that reinvents itself with every listen.
With Sonic Lifeforms, I wanted to make an album that could keep becoming something new: evolving music, interactive controls and visuals that respond to the sound.
Influence the mood and intensity, or let the music unfold. Each listening session opens another version of the same musical world.
Explore Sonic LifeformsAmbient album · 2015
An acoustic still image.
Ambient White began as music for the film Snowdrop. The winter landscapes and the tension between hope and despair stayed with me. What started as a few minutes of film music grew into an album in its own right.
I think of ambient as a space you can step into, listen closely to, or simply inhabit. Piano, transformed field recordings, live dub-inspired processing and algorithmic composition meet in that landscape.
Available on vinyl and all streaming platforms.
Explore the projectBehind the album · Professional audio 02/2016
A conversation with Georg Berger about the album, its sound and the ideas behind it.
Read the interview PDF · German · 8 pagesWorks & explorations

Andrea Breth · Elisabeth Orth · Vienna & Frankfurt

A new era of sound and vision.

Before the studio. Everything live.

Composed randomness. Captured on vinyl.

Sonic Lifeforms. On stage at Unreal Fest.

A 360° audiovisual performance for XAL.

A soundtrack for a journey into the unknown.

A complete soundtrack for a science-fiction universe.

The Never-Ending Album

Interactive audio & visuals
An idea is a starting point
For me, they’re usually part of the same process.
A musical or visual idea makes me curious. I investigate how it could work, try things out, and let what I discover shape the piece. Making the work and figuring out how to make it happen go hand in hand.
Some experiments become finished works. Others raise new questions. Both belong here.
Behind the works
Curiosity is where it starts.
The process is part of the story, too. Sonic Lifeforms grew out of exploring how composed music could keep changing — and how a listener could become part of that process.
Sonic Lifeforms combines composed and pre-produced musical elements with a system that rearranges and processes them in real time. The musical decisions are built into how those elements can meet and change.
Its development brings together composition, music production, programming and interactive implementation in Unreal Engine.

In 2023, I presented the development of Sonic Lifeforms at Unreal Fest in New Orleans, at the invitation of Epic Games.
What I take with me
What I learn here finds its way into my other work: a new approach in the studio, an unexpected idea for a brand, or something to share with a student. It starts with curiosity. The connections often come later.
Creative Innovation
Get in touch.Questions about a work or the ideas behind it?
michael@tripbox.com